<?xml version="1.0" encoding="utf-8"?>
<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>eidiot's english blog - Latest Comments</title><link>http://eidiot-en.disqus.com/</link><description></description><atom:link href="https://eidiot-en.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Thu, 07 Mar 2013 16:02:00 -0000</lastBuildDate><item><title>Re: Async test for as3-signals with FlexUnit4</title><link>http://old.eidiot.me/en/2010/05/21/async-test-for-as3-signals-with-flexunit4/#comment-822275436</link><description>&lt;p&gt;Fantastic! Much easier to use than FlexUnit's built-in Async testing tools. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">adampasz</dc:creator><pubDate>Thu, 07 Mar 2013 16:02:00 -0000</pubDate></item><item><title>Re: Async test for as3-signals with FlexUnit4</title><link>http://old.eidiot.me/en/2010/05/21/async-test-for-as3-signals-with-flexunit4/#comment-361992547</link><description>&lt;p&gt;Exactly what I was looking for, thank you!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Gabriele Genta</dc:creator><pubDate>Sat, 12 Nov 2011 14:46:27 -0000</pubDate></item><item><title>Re: SignalExecutorMap &amp;#8211; Another way to map AS3-Signal to Command in Robotlegs</title><link>http://old.eidiot.me/en/2010/03/24/signalexecutormap-another-way-to-map-as3-signal-to-command-in-robotlegs/#comment-340057479</link><description>&lt;p&gt;Excellent! I liked the SignalCommandMap way of doing value class injections, but I kept running into injection warnings. I looked at using &lt;a href="http://blog.sjhewitt.co.uk/2010/02/robotlegs-and-as3signals-injecting-interfaces-and-named-arguments/" rel="nofollow noopener" target="_blank" title="http://blog.sjhewitt.co.uk/2010/02/robotlegs-and-as3signals-injecting-interfaces-and-named-arguments/"&gt;http://blog.sjhewitt.co.uk/...&lt;/a&gt;, but that meant mangling base classes I would want to update later. The only thing I'm a little leery about with this technique is passing the args via the execute() function. Can cause issues with interfaces and unit testing. But I'm using it for now.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">BrainstormWilly</dc:creator><pubDate>Thu, 20 Oct 2011 14:28:06 -0000</pubDate></item><item><title>Re: Demo for xrope</title><link>http://old.eidiot.me/en/2010/03/17/demo-for-xrope/#comment-211806493</link><description>&lt;p&gt;new Bicycle on RobotLegs&lt;/p&gt;&lt;p&gt;here is link to the same thing&lt;br&gt;&lt;a href="http://sibirjak.com/osflash/projects/as3commons-ui/layouts/showcase/" rel="nofollow noopener" target="_blank" title="http://sibirjak.com/osflash/projects/as3commons-ui/layouts/showcase/"&gt;http://sibirjak.com/osflash...&lt;/a&gt;&lt;br&gt;Friends, I'm scared&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Pavel Litkin</dc:creator><pubDate>Wed, 25 May 2011 20:50:44 -0000</pubDate></item><item><title>Re: Robotlegs Utility LazyMediator</title><link>http://eidiot.net/en/2010/03/10/robotlegs-utility-lazymediator/#comment-186494771</link><description>&lt;p&gt;I'm sorry but I have never used Flex MXML so I can't help you with your problem. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Liu</dc:creator><pubDate>Sun, 17 Apr 2011 19:57:37 -0000</pubDate></item><item><title>Re: Robotlegs Utility LazyMediator</title><link>http://eidiot.net/en/2010/03/10/robotlegs-utility-lazymediator/#comment-165053397</link><description>&lt;p&gt;I am using your utils, it looks useful, but when I use &amp;lt;lazy:lazymediatormxmlactivator view="{this}"/&amp;gt; it doesn't register mediator.&lt;/p&gt;&lt;p&gt;I have overriden mediatorMap getter and registered mediators as always.&lt;/p&gt;&lt;p&gt;Do you know what could be the problem?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Tomas Mirezko</dc:creator><pubDate>Sun, 13 Mar 2011 09:36:44 -0000</pubDate></item><item><title>Re: Async test for as3-signals with FlexUnit4</title><link>http://old.eidiot.me/en/2010/05/21/async-test-for-as3-signals-with-flexunit4/#comment-51330525</link><description>&lt;p&gt;Absolutely brilliant :-) Thanks so much&lt;/p&gt;&lt;p&gt;Conrad Winchester&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Conrad Winchester</dc:creator><pubDate>Fri, 21 May 2010 02:06:12 -0000</pubDate></item><item><title>Re: My Robotlegs slides</title><link>http://eidiot.net/en/2010/03/20/my-robotlegs-slides/#comment-50911531</link><description>&lt;p&gt;非常感谢&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">leaf918</dc:creator><pubDate>Tue, 18 May 2010 12:27:30 -0000</pubDate></item><item><title>Re: xface: A simple ui-unit develop tool</title><link>http://old.eidiot.me/en/2010/04/18/xface-a-simple-ui-unit-develop-tool/#comment-45632389</link><description>&lt;p&gt;Thanks. I'll do it when I have more time :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Liu</dc:creator><pubDate>Tue, 20 Apr 2010 05:18:09 -0000</pubDate></item><item><title>Re: xface: A simple ui-unit develop tool</title><link>http://old.eidiot.me/en/2010/04/18/xface-a-simple-ui-unit-develop-tool/#comment-45404452</link><description>&lt;p&gt;Looks lovely, but maybe you could explain the possible uses of such a tool. What do you use it for? How does it improve your life?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Rasheed Abdul-Aziz</dc:creator><pubDate>Sun, 18 Apr 2010 15:56:49 -0000</pubDate></item><item><title>Re: SignalExecutorMap &amp;#8211; Another way to map AS3-Signal to Command in Robotlegs</title><link>http://old.eidiot.me/en/2010/03/24/signalexecutormap-another-way-to-map-as3-signal-to-command-in-robotlegs/#comment-42249983</link><description>&lt;p&gt;VO is a good way to pass values :)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Liu</dc:creator><pubDate>Tue, 30 Mar 2010 06:05:11 -0000</pubDate></item><item><title>Re: SignalExecutorMap &amp;#8211; Another way to map AS3-Signal to Command in Robotlegs</title><link>http://old.eidiot.me/en/2010/03/24/signalexecutormap-another-way-to-map-as3-signal-to-command-in-robotlegs/#comment-42211229</link><description>&lt;p&gt;thanks, i am using custom vo to bypass this issue, definitely give SignalExecutorMap a try!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kyoji</dc:creator><pubDate>Fri, 26 Mar 2010 09:08:32 -0000</pubDate></item><item><title>Re: SignalExecutorMap &amp;#8211; Another way to map AS3-Signal to Command in Robotlegs</title><link>http://old.eidiot.me/en/2010/03/24/signalexecutormap-another-way-to-map-as3-signal-to-command-in-robotlegs/#comment-42211227</link><description>&lt;p&gt;@kyoji Several places in Robotlegs use someObject.constructor as someObject's Class type. But there seems be a bug that someXML.constructor is XMLList instead of Class. That's the problem. Before it's fully fixed (maybe Robotlegs 1.1 I think) suggest you not use DI for XML type. Or you can use my SignalExecutorMap for passing XML value to Command ;)&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evan Liu</dc:creator><pubDate>Thu, 25 Mar 2010 21:59:41 -0000</pubDate></item><item><title>Re: SignalExecutorMap &amp;#8211; Another way to map AS3-Signal to Command in Robotlegs</title><link>http://old.eidiot.me/en/2010/03/24/signalexecutormap-another-way-to-map-as3-signal-to-command-in-robotlegs/#comment-42211226</link><description>&lt;p&gt;great job, eidiot. i've recently digged into robotlegs+signals too.&lt;/p&gt;&lt;p&gt;have u try to use SignalCommandMap to map a signal with XML as its payload?&lt;/p&gt;&lt;p&gt;like: new Signal(XML)&lt;/p&gt;&lt;p&gt;when i map this kind of signal to a command, i got an error.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">kyoji</dc:creator><pubDate>Thu, 25 Mar 2010 11:53:03 -0000</pubDate></item></channel></rss>